/**
* @project: Overload
* @author: Overload Tech.
* @licence: MIT
*/

#pragma once

#include "OvRendering/API/Export.h"

namespace OvRendering::Settings
{
	/**
	* OpenGL comparaison algorithm enum wrapper
	*/
	enum class EComparaisonAlgorithm
	{
		NEVER			= 0x0200,
		LESS			= 0x0201,
		EQUAL			= 0x0202,
		LESS_EQUAL		= 0x0203,
		GREATER			= 0x0204,
		NOTEQUAL		= 0x0205,
		GREATER_EQUAL	= 0x0206,
		ALWAYS			= 0x0207
	};
}